Disney's Snow White
Platform: Atari 2600
Region: Prototype (USA)
Media: Cartridge
Controller: Joystick
Genre: Movie Adaption
Gametype: Prototype
Release Year: 1982
Developer: Atari
Publisher: Unreleased
Version: 11/09/82
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Once thought to have never even been started, Snow White turned up on Ebay back in 2000 with an ungodly reserve price.  Even though the bids (which were in excess of $1,500) never met the reserve, the prototype was sold to an individual afterwards.  While the game may not be complete, it gives us a glimpse at what Atari had in mind for their next Disney title.  Your task is to guide the Seven Dwarfs through the enchanted forest as they search for Prince Charming who must save Snow White from the evil queen.  

The first thing you'll notice about Snow White are the excellent graphics on the title screen.  The Old English lettering is well done, considering how blocky the 2600's graphics usually are.  The next screen shows how many dwarves you have in reserve, and how close the Queen with the poisoned apple is to Snow White.  Since there are seven dwarves in the movie, you get seven attempts to save Snow White.  The "Queen Timer" at the top of the screen is very similar to the one used in Dukes of Hazzard with Boss Hog and Daisy Duke.  After your dwarf marches off, you are taken to the mine scene.

If you successfully find the path out of the evil forest the Evil Queen will be chased off by Prince Charming and you'll be rewarded with a victory screen showing the dwarves dancing around while some cool music plays.  There may have been a better ending planned as this is still an early prototype, but 2600 games were never known for complex endings.

Snow White was ultimately canceled due to managerial indecision.  The marketing managers couldn't make up their minds on what kind of game they wanted, and were changing their minds daily (such as changing the game to a non-action title based around the magic mirror).  Greg decided to shelve Snow White until management could make up their minds, and went to work on another 2600 game called Mark of the Mole (which also went unreleased).  However Atari began to collapse and Greg left the company before Snow White could be finished.

http://www.atariprotos.com/2600/software/snowwhite/snowwhite.htm
